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How To Add To Render Queue In After Effects

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Rendering and exporting overview

Rendering is the cosmos of the frames of a movie from a composition. The rendering of a frame is the creation of a composited two-dimensional image from all the layers, settings, and other information in a composition that makes up the model for that image. The rendering of a movie is the frame-past-frame rendering of each of the frames that make up the motion picture. For more information on how each frame is rendered, see Render order and collapsing transformations.

It is common to speak of rendering as if this term just applies to last output. However, the processes of creating previews for the Footage, Layer, and Composition panels are also kinds of rendering. In fact, it is possible to save a preview as a movie and apply that as your final output. (See Preview video and audio.)

After a composition is rendered for final output, information technology is processed by ane or more output modules that encode the rendered frames into ane or more than output files. This procedure of encoding rendered frames into files for output is ane kind of exporting.

Note :

  • See Project settings for more information about project settings that make up one's mind how time is displayed in the project, how color data is treated in the project, and what sampling rate to apply for audio.
  • See Limerick settings to larn how y'all tin can specify limerick settings such as resolution, frame size, and pixel aspect ratio for your final rendered output.

After Effects provides various rendering options that assistance you accelerate the rendering process. GPU dispatch offers better speed and precision in rendering your effects. The Video Rendering and Effects dropdown in the Project Settings dialog box gives yous the following GPU effect rendering options to choose from:

  • Software Only: CPU is used to render furnishings
  • Mercury GPU Acceleration: GPU is used to return furnishings. On Mac, Mercury GPU Acceleration can use OpenCL or Metallic. On Windows, GPU upshot rendering uses either CUDA or OpenCL based on your pick.

Annotation: GPU-accelerated furnishings may return with minor color precision differences in an viii-bpc projection when compared to CPU-merely rendering. Set the project to 16-bpc or 32-bpc for accurate results.

After y'all have completed a composition, you lot tin output a flick file. In that location are two different methods of outputting a moving picture file. Choose the one based on your needs.

You might need a movie file for the following reasons:

  • You need a high-quality moving picture (with or without an blastoff channel) or image sequence that will be placed in a Premiere Pro sequence, or used in another video editing, compositing, or 3D graphics application.

    To create a loftier-quality movie file, render it with the Render Queue. Meet Render and export with the Render Queue panel.

  • Yous need a compressed picture that will be played on the web, or used for DVD or Blu-ray disc.

    To create a loftier-quality movie file that is compressed for the spider web, DVD, or Blu-ray disc, encode information technology using the Adobe Media Encoder. Encounter The Adobe Media Encoder.

Some kinds of exporting don't involve rendering and are for intermediate stages in a workflow, non for final output. For example, you can export a project equally an Adobe Premiere Pro project by choosing File > Consign > Adobe Premiere Pro Project. The project information is saved without rendering. In general, information transferred through Dynamic Link is not rendered.

A movie can be made into a single output file that contains all the rendered frames, or it can be fabricated into a sequence of still images (as you would exercise when creating output for a film recorder).

To generate output, you lot can either render your compositions using the Afterward Effects render queue or add your compositions to the Adobe Media Encoder queue with the render settings that y'all have called in the Render Queue panel.

For the Return Queue, Later on Effects uses an embedded version of the Adobe Media Encoder to encode most movie formats through the Render Queue panel. When y'all manage render and export operations with the Render Queue panel, the embedded version of the Adobe Media Encoder is called automatically. The Adobe Media Encoder appears but in the course of the consign settings dialog boxes with which you specify some encoding and output settings. (Meet Encoding and compression options for movies.)

The embedded version of the Adobe Media Encoder used to manage export settings within After Effects output modules does not provide all the features of the full, stand up-alone Adobe Media Encoder application.

Render and consign with the Return Queue panel

The primary way of rendering and exporting movies from Later Effects is through the Render Queue console.

When yous place a composition into the Render Queue panel, it becomes a render item. You can add many render items to the return queue, and Afterward Furnishings can return multiple items in a batch, unattended. When you lot click the Render button in the upper-correct corner of the Render Queue panel, all items with the status of Queued are rendered and output in the society in which they are listed in the Return Queue console.

You do not demand to render a pic multiple times to export it to multiple formats with the same render settings. You lot tin export multiple versions of the same rendered motion-picture show by adding output modules to a render detail in the Render Queue console.

When working with multiple render items, it is ofttimes useful to add comments in the Comment column in the Render Queue panel. If the Annotate column is not visible, right-click (Windows) or Control-click (Mac OS) a column heading, and choose Columns > Comment.

Manage return items

In the Return Queue panel, you can manage several render items at in one case, each with its own return settings and output module settings.

Render settings determine the following characteristics:

  • Output frame rate
  • Elapsing
  • Resolution
  • Layer quality

Output module settings—which are applied after render settings—determine post-rendering characteristics such as the following:

  • Output format
  • Pinch options
  • Cropping
  • Whether to embed a link to the project in the output file

You tin can create templates that incorporate commonly used render settings and output module settings.

Using the Render Queue panel, yous tin can return the same composition to different formats or with different settings, all with one click of the Render push, for case:

  • Yous can output to a sequence of notwithstanding images, such as a Cineon sequence, which y'all can then transfer to film for movie house projection.

  • You tin output using lossless compression (or no compression) to a QuickTime container for transfer to a non-linear editing (NLE) system for video editing.

You tin can select, duplicate, and reorder render items using many of the same keyboard shortcuts that you apply for working with layers and other items. Come across General (keyboard shortcuts).

To transfer the output rendered from Subsequently Effects to pic or video, y'all must have the proper hardware for flick or video transfer, or have admission to a service bureau that can provide transfer services.

Render and export a movie using the render queue

  1. Select the composition from which to make a movie in the Projection panel, so exercise one of the following to add the composition to the return queue:

    • Select Composition > Add together To Render Queue.

      OR

    • Drag the composition to the Render Queue panel.

    To create a composition from a footage item and immediately add that limerick to the render queue, drag the footage item from the Project panel to the Render Queue panel. It is a convenient way to convert a footage item from one format to another.

  2. Click the triangle next to Output To in the Render Queue console to choose a proper name for the output file based on a naming convention, and then cull a location; or click the text adjacent to the Output To setting to enter any name. (Encounter Specify filenames and locations for rendered output.)

  3. Click the triangle to the right of Render Settings to cull a render settings template, or click the underlined text to the right of the Render Settings to customize the settings. (Come across Render settings.)

  4. Choose a Log blazon from the Log menu.

    When a log file has been written, the path to the log file appears under the Render Settings heading and Log menu.

  5. Click the triangle to the right of the Output Module to choose an output module settings template, or click the underlined text to the right ofOutput Module to customize the settings. Y'all use the output module settings to specify the file format of the output movie. In some cases, a format-specific dialog box opens after you choose a format, in which you lot can choose format-specific settings. If you have new preferences as opposed to upgraded or imported preferences, the output module default is ready to Loftier Quality.
    (See Output modules and output module settings and Encoding and pinch options for movies.)

    When an output proper name and location have been ready, and render settings and an output module have been selected, the entry in the Return cavalcade automatically becomes selected (shown by a cheque mark) and the status changes to Queued. The status Queued ways that the render item is in the render queue.

    Press Caps Lock earlier you start rendering to prevent the Composition panel from displaying rendered frames. By not updating the Composition console, Subsequently Effects requires less time to process elementary return items with many frames.

  6. Click the Render push button in the upper-correct corner of the Render Queue console.

Rendering a composition into a moving picture can have a few seconds or many hours, depending on the composition's frame size, quality, complexity, and compression method. To fasten the process, use Multi-Frame Rendering.

See this tutorial to larn how to employ the render queue to export files.

When rendering of a render item is consummate, it remains in the Render Queue console with its status changed to Done until you remove the detail from the Render Queue console. You lot cannot rerender a completed item, merely you tin duplicate it to create a new item in the queue with the same settings or with new settings.

After an item has been rendered, you can import the finished motion-picture show equally a footage item by dragging its output module from the Render Queue panel into the Project panel. (Run across Import footage items.)

Render queue panel options

Render Queue panel with render information

The Render Queue displays the post-obit information:

  • Info button - It displays information such equally concurrent frames rendering (depends on the quality), time taken by current frame, beginning frame, and the finish frame.
The info button
The info button
  • Elapsed - Time already taken while rendering.
  • Remaining - Fourth dimension remaining for the render to complete.
  • Estimated size - Estimated size of the rendered limerick.
  • Free space - Remaining free space on your deejay.

The dynamic Current Render bar represents memory usage - vivid green is frames currently rendering, bluish is frames written to deejay, and dark green in between is frames that have been rendered but non written to disk. The more % CPU power is alloted to After Effects, the nighttime dark-green bar appears less, equally the rendering and writing to disk procedure is faster.

Return detail statuses

Each render detail has a status, which appears in the Condition column in the Render Queue panel:

Unqueued

The render item is listed in the Render Queue panel but is non ready to render. Confirm that you have selected the desired render settings and output module settings, then select the Return option to queue the render item.

Queued

The return item is ready to render.

Needs Output

An output filename has not been specified. Choose a value from the Output To menu, or click the underlined Not Still Specified text next to the Output To heading to specify a filename and path.

Failed

After Furnishings was unsuccessful in rendering the render detail. Use a text editor to view the log file for specific information on why the rendering was unsuccessful. When a log file has been written, the path to the log file appears nether the Render Settings heading and Log menu.

User Stopped

The rendering process was stopped.

Done

The rendering process for the detail is complete.

Manage render items and modify return statuses

  • Select the source limerick for a return item in the Project panel: Right-click (Windows) or Control-click (Mac Os) the return item and choose Reveal Limerick In Projection from the context card.
  • Remove a render particular from the render queue (alter its condition from Queued to Unqueued): Deselect the particular entry in the Render column. The item remains in the Render Queue panel.
  • Change the condition of a render detail from Unqueued to Queued: Select the item in the Render column.
  • Remove a render item from the Render Queue console: Select the item and press Delete, or choose Edit > Clear.
  • Rearrange items in the Render Queue panel:  Drag an item up or downwards the queue. A heavy black line appears betwixt render items, indicating where the detail will exist placed. Yous can also reorder selected render items by choosing Layer > Adjust, then choosing Bring Return Particular Forward, Ship Render Detail Astern, Bring Render Item To Front, or Send Render Detail To Back
  • Move selected render items up (earlier) in the render queue: Press Ctrl+Alt+Up Arrow (Windows) or Command+Option+Upward Arrow (Mac OS).
  • Motion selected render items down (later): Press Ctrl+Alt+Down Arrow (Windows) or Command+Option+Down Pointer (Mac OS).
  • Movement selected return items to the peak of the render queue: Press Ctrl+Alt+Shift+Upwardly Pointer (Windows) or Command+Option+Shift+Up Pointer (Mac OS).
  • Movement selected render items to the bottom (end) of the return queue: Press Ctrl+Alt+Shift+Downward Arrow (Windows) or Command+Option+Shift+Down Arrow (Mac OS).
  • Duplicate a render particular: Correct-click (Windows) or Command-click (Mac OS) the render item and cull a command from the context carte:
    • Render with the aforementioned filename: Choose Duplicate With File Proper noun.
    • Return with a new filename: Choose Duplicate, click the underlined filename next to Output To, enter a new filename, and click Salve.

Intermission or end rendering

If the disk (to which an output module is writing) runs out of space, After Effects pauses the render operation. You can clear additional disk infinite and then resume rendering and exporting.

  • To break rendering, click Pause. To resume rendering, click Keep.

    While rendering is paused, you cannot alter settings or use Afterward Effects in any other mode.

  • To stop rendering with the purpose of starting the same render over again, Alt-click (Windows) or Option-click (Mac OS) Stop.

    The render item for which rendering was stopped is assigned the status User Stopped, and a new item with the condition of Queued is added to the Return Queue panel. The new item uses the same output filename and has the same duration as the original render particular.

  • To cease rendering with the purpose of resuming the same render, click End.

    The render item for which rendering was stopped is assigned the status User Stopped, and a new item with the condition of Unqueued is added to the Render Queue panel. The new item uses an incremented output filename and resumes rendering at the before frame at which rendering was stopped—and so the first frame of the new item is the last successfully rendered frame of the stopped detail.

Data shown for current render operations

Basic information about the current batch of renders is shown at the bottom of the Return Queue panel:

  • Message - A status message. For instance, Rendering one of 4.
  • RAM - Retention available for the rendering procedure.
  • Renders Started - The date and time at which the electric current batch of renders was started.
  • Total Time Elapsed - The rendering time elapsed (not counting pauses) since the electric current batch of renders was started.
  • Notify when render queue completes - Check this box to let After Effects notify you via Creative Deject desktop app and mobile app when your render queue task, or the entire queue is finished rendering.

To view more than information about the current render functioning, click the triangle to the left of the Current Render heading. The Current Return pane collapses (closes) after a short fourth dimension. To prevent information technology from collapsing after a time-out menstruation, Alt-click (Windows) or Option-click (Mac Os) the triangle adjacent to the Current Render heading. To view details of a completed render, review the log file. When a log file has been written, the path to the log file appears nether the Render Settings heading and Log menu.

Change the render-consummate sounds

A chime plays when all items in the render queue accept been rendered and exported; a different sound plays if a render operation fails. You can change the render-complete sounds by replacing files named rnd_okay.wav and rnd_fail.wav in the sounds binder. The sounds folder is in the following location:

  • Program Files\Adobe\Adobe Later Effects CC 2015\Back up Files (Windows)

  • Applications/Adobe After Effects CC/Contents/Resources (Mac Os)

Receive remote notifications when render completes

Render complete notification
Return complete notification

Later Effects can transport you remotenotifications after the rendering procedure is complete, eliminating the demand to await at your machine to know when the files are ready. Notifications are sent to your Creative Cloud mobile desktop app, your mobile device with the linked Artistic Cloud app installed, along with your smart watch linked with your mobile.

To enable, y'all can select from the following options:

  • Select Afterwards Effects > Notifications. Check the Automatically enable notifications when you add a composition to the Render Queue box. You tin can open this dialog box by clicking the bell icon at the bottom left of the Render Queue panel.
  • In the Render Queue panel, check the Notify box. When the above checkbox is enabled, the Notify box is checked by default.
  • Check the Notify when render queue completes box at the bottom of the render queue panel.

You tin besides export Subsequently Effects compositions directly into Adobe Media Encoder, which offers the flexibility to continue working in Later on Effects while files are being candy. To fasten the process, apply Mutli-Frame Rendering. When yous use Adobe Media Encoder, you can likewise utilise boosted presets and options that are non available in the Subsequently Effects Render Queue.

You tin can add your composition to the Adobe Media Encoder Queue using one of the following methods:

  • Add to Adobe Media Encoder Queue (Limerick > Add to Adobe Media Encoder Queue or File > Export > Add together to Adobe Media Encoder Queue) for terminal rendering using presets and settings specified in Adobe Media Encoder.
  • Queue in AME button in the render queue (Window > Render Queue) for rendering a draft re-create of your composition using the return settings specified in the rendering queue, while y'all keep to work on the composition.

For information nigh using Adobe Media Encoder for rendering, see Encode video or audio items in Adobe Media Encoder.

Note :

The output module settings, such as format settings or colour channel pick, are not transferred to Adobe Media Encoder when you choose the Queue in AME selection. The output filename and location are transferred, all the same, Adobe Media Encoder does not use the filename and location templates, which may result in paradigm sequence numbering mismatch.

To add a composition to Adobe Media Encoder, practise the following:

  1. Elevate the Later on Effects project containing the composition you lot desire to encode into the Encoding Queue in Adobe Media Encoder.

    You tin add a composition to Adobe Media Encoder from After Effects. Practice one of the post-obit:

    • Choose Composition > Add together To Adobe Media Encoder Queue

    • Choose File > Export > Add to Adobe Media Encoder Queue

    • Press Ctrl+Alt+1000 (Windows) or Command+Option+M (Mac Bone)

  2. The Import Later on Effects Composition dialog box opens. Cull the composition you want to encode.

  3. Encode the file every bit you normally would by choosing presets and an output location in Adobe Media Encoder.

To add a composition to the Adobe Media Encoder with return settings for typhoon rendering:

  1. Choose Composition > Add together to Render Queue or printing the keyboard shortcut Control + M (Windows) or Command + K (Mac).

  2. In the Return Queue panel, click the Queue in AME push button.

Choosing formats and output settings

Afterwards Effects provides various formats and compression options for output. Which format and pinch options you lot choose depends on how your output will be used. For example, if the movie that you return from Afterward Furnishings is the concluding product that will be played direct to an audition, then yous demand to consider the medium from which you'll play the picture show and what limitations you have on file size and data rate. By contrast, if the motion-picture show that y'all create from After Effects is an intermediate product that volition be used equally input to a video editing organisation, then y'all should output without compression to a format compatible with the video editing system. (See Planning your work.)

Keep in mind the fact that you can utilize unlike encoding and compression schemes for different phases of your workflow. For instance, you may choose to consign a few frames as full-resolution still images (for instance, TIFF files) when you need approval from a client about the colors in a shot; whereas you may consign the movie using a lossy encoding scheme (for example, H.264) when you need approving for the timing of the animation.

Supported output formats

You tin can add together the ability to export other kinds of information by installing plug-ins or scripts provided past parties other than Adobe.

Unless otherwise noted, all image file formats are exported at 8 bits per channel (bpc).

Video and animation formats

  • QuickTime (MOV)

  • Video for Windows (AVI; Windows merely)

To create an animated GIF movie, get-go return and export a QuickTime movie from After Effects. Then import the QuickTime picture into Photoshop and consign the picture to animated GIF.

  • Adobe Premiere Pro project (PRPROJ)
  • Adobe Photoshop (PSD)

  • Cineon (CIN, DPX)

  • Maya IFF (IFF)

  • JPEG (JPG, JPE)

  • OpenEXR (EXR)

  • PNG (PNG)

  • Radiance (HDR, RGBE, XYZE)

  • SGI (SGI, BW, RGB)

  • Targa (TGA, VBA, ICB, VST)

  • TIFF (TIF)

  • Audio Interchange File Format (AIFF)

  • MP3

  • WAV

Collect files in one location

The Collect Files command gathers copies of all the files in a projection or composition into a single location. Utilise this command before rendering, for archiving, or for moving a project to a unlike reckoner system or user account.

When you use the Collect Files command, Later on Effects creates a new binder and the post-obit information is saved in the new folder:

  • A new re-create of the projection
  • Copies of the footage files
  • Proxy files equally specified
  • A written report describing the files, effects, and fonts necessary to re-create the project and render the compositions.

Subsequently y'all collect files, you can continue making changes to a project, just be enlightened that those changes are stored with the original project and non with the newly collected version.

  1. Choose File > Dependencies > Collect Files.

  2. In the Collect Files dialog box, choose an advisable option for Collect Source Files.

    All

    Collects all footage files, including unused footage and proxies.

    For All Comps

    Collects all footage files and proxies used in whatsoever limerick in the project.

    For Selected Comps

    Collects all footage files and proxies used in compositions currently selected in the Projection panel.

    For Queued Comps

    Collects all footage files and proxies used direct or indirectly in whatsoever of the compositions with a Queued status in the Render Queue panel.

    None (Project Merely)

    Copies the project to a new location without collecting whatsoever source footage.

  3. Select other options, as appropriate:

    Generate Report Only

    Selecting this selection does not re-create the files and proxies.

    Obey Proxy Settings

    Utilize this option with compositions that include proxies to specify whether you want the re-create to include the electric current proxy settings. If this option is selected, only the files used in the composition are copied. If this choice is not selected, the copy contains both proxies and source files, then you lot can later change proxy settings in the collected version.

    If you choose For Queued Comps in the Collect Source Files dialog box, After Effects uses the proxy settings from the return settings, not the composition.

    Reduce Projection

    Removes all unused footage items and compositions from the collected files when the following options are called in the Collect Source Files menu: For All Comps, For Selected Comps, and For Queued Comps.

    Alter Return Output To

    Use to redirect the output modules to render files to a named folder in the nerveless files binder. This option ensures that you have access to your rendered files when you're rendering the project from some other reckoner. Rendering status must be valid (Queued, Unqueued, or Will Go along) for the output modules to render files to this folder.

    Enable 'Watch Folder' Return

    You can apply the Collect Files command to save projects to a specified watch folder and so initiate picket-folder rendering over a network. After Furnishings likewise includes a render control file called [project name]_RCF.txt, which signals to watching computers that the project is bachelor for rendering. Subsequently Effects and whatever installed render engines can then render the project together across a network. (Encounter Set up sentinel-binder rendering.)

    Maximum Number Of Machines

    Use to specify the number of render engines or licensed copies of Afterward Effects that you lot want to allocate to render the nerveless project. Below this option, Afterward Effects reports how many items in the project will be rendered using more than 1 estimator.

    If rendering fourth dimension is unusually long, you may have set Maximum Number Of Machines too loftier, and the network overhead required to track rendering progress amidst all computers is out of proportion to the time spent actually rendering frames. The optimal number depends on many variables related to the network configuration and the computers on information technology; experiment to determine the optimal number for your network.

  4. To add your own information to the report that will be generated, click Comments, enter your notes, and click OK. The comments announced at the end of the report.

  5. Click Collect. Name the folder and specify a location for your collected files.

    Once you beginning the file collection, Afterward Effects creates the binder and copies the specified files to information technology. The folder bureaucracy is the same as the hierarchy of folders and footage items in your project. The new binder includes a (Footage) folder and may include an output folder (if you selected Alter Render Output To).

The names of these folders appear in parentheses to signal to any attending render engines that they should non search these folders for projects.

Specify filenames and locations for rendered output

Y'all can locate a previously rendered particular or check the destination of a queued render item by expanding the Output Module group in the Render Queue panel and clicking the underlined file path, or past right-clicking (Windows) or Control-clicking (Mac OS) the Output Module heading.

Specify the filename and location for a single render particular

  • To manually enter a filename and destination folder, click the underlined text next to the Output To heading.
  • To name a file using a file naming template, click the triangle next to the Output To heading, and choose a template from the menu.

Create and use a custom file naming template

Y'all tin use custom templates to proper name the output co-ordinate to properties of the composition and project.

To make a file naming template the default template, hold down Ctrl (Windows) or Command (Mac OS) equally you choose the template from the Output To menu.

  1. In the Return Queue panel, choose Custom from the Output To card.

  2. If you desire to base the new file-naming template on an existing template, choose the existing template from the Preset menu.

  3. Click in the Template box where you lot desire to insert a file-naming dominion, and do any of the following:

    • To add a preset belongings to the filename, choose the property from the Add together Holding menu.

    • Enter text in the Template box.

    Make sure that the insertion point is outside the square brackets [ ] of preset properties.

    • To save the file-naming template every bit a preset for future use in the Output To card, click the Save button . In the Cull Proper noun dialog box, enter a name for the file-naming template, and click OK.

    • To always apply the selected file-naming template, select Default.

    • To apply the selected file-naming template to the electric current Output Module, click OK.

Name output files automatically

The Use Default File Name And Folder preference ensures that all compositions added to the render queue are automatically assigned a unique output filename (except for files created by saving previews, which still use the limerick name). When this option is selected, each return item is assigned the same binder proper name as the previous render detail until you alter the path. If a composition is rendered more than one time, After Furnishings adds a number to the filename (for example, composition_name_1).

Avoid using high-ASCII or other extended characters in filenames for projects to be used on different platforms or rendered using a sentinel folder.

  1. Choose Edit > Preferences > Output (Windows) or After Furnishings > Preferences > Output (Mac Os).

  2. Select Apply Default File Name And Folder.

Support for paths in templates

You can add paths to templates. Absolute paths can be divers in a template. For example, you can ascertain and save a template that always places rendered files in E:\Output\[compName].[extension].

Render settings

Render settings utilise to each render item and determine how the composition is rendered for that specific render item. By default, the return settings for a return item are based on the current project settings, limerick settings, and switch settings for the composition on which the return item is based. However, y'all can modify the render settings for each render item to override some of these settings.

Render settings apply to the root limerick for a render item, besides equally all nested compositions.

Render settings but bear upon the output of the render particular with which they're associated; the limerick itself is not affected.

Render settings

Render settings

Change render settings

  • To change return settings for a render item, click the return settings template name next to the Render Settings heading in the Render Queue panel, and cull settings in the Return Settings dialog box.
  • To apply a return settings template to selected render items, click the triangle side by side to the Render Settings heading in the Render Queue panel, and cull a template from the menu. You lot tin can choose a custom render settings template or one of the preset render settings templates:

    Best Settings: Often used for rendering to last output.

    Draft Settings: Often appropriate for reviewing or testing movement.

    DV Settings: Similar to Best Settings, just with Field Rendering turned on, set to Lower Field First.

    Multi-Motorcar Settings: Similar to Best Settings, but with Skip Existing Files selected to enable multi-car rendering.

The default render settings template is assigned to a render item when information technology is created. To change which return settings template is the default, agree down Ctrl (Windows) or Command (Mac Os) as you cull a render settings template from the menu.

Create, edit, and manage render settings templates

Yous perform the following tasks in the Render Settings Templates dialog box. To open up the Return Settings Templates dialog box, choose Edit > Templates > Render Settings, or click the triangle next to the Render Settings heading in the Render Queue panel and choose Brand Template.

  • To make a new render settings template, click New, specify render settings, and click OK. Enter a name for the new template.
  • To edit an existing return settings template, choose a template from the Settings Name card, click Edit, and specify render settings.

Changes to an existing template exercise not touch on return items that are already in the render queue.

  • To specify a default render settings template to be used when rendering movies, individual frames, pre-rendered movies, or proxies, choose a template from a menu in the Defaults surface area of the Render Settings Templates dialog box.
  • To save all currently loaded render settings templates to a file, click Save All.
  • To load a saved return settings template file, click Load, select the return settings template file, then click Open.

Render settings reference

Each of these settings overrides composition settings, project settings, or layer switch settings.

Log

You can choose how much information After Effects writes to a render log file. If you choose Errors Merely, Later on Effects only creates the file if errors are encountered during rendering. If yous cull Plus Settings, a log file is created that lists the current render settings. If yous choose Plus Per Frame Info, a log file is created that lists the current return settings and information almost the rendering of each frame. When a log file has been written, the path to the log file appears under the Render Settings heading and Log menu.

Quality

The quality setting to use for all layers. (Encounter Layer paradigm quality and subpixel positioning.)

Resolution

Resolution of the rendered composition, relative to the original composition dimensions. (See Resolution.)

If you lot return at reduced resolution, set the Quality choice to Typhoon. Rendering at Best quality when reducing resolution produces an unclear image and takes longer than Typhoon quality.

Disk Enshroud

Determines whether the disk cache preferences are used during rendering. Read Only writes no new frames to the deejay cache while After Effects renders. Current Settings (default) uses the deejay cache settings defined in the Media & Disk Enshroud preferences.

Proxy Use

Determines whether to use proxies when rendering. Current Settings uses the settings for each footage particular. (See Placeholders and proxies.)

Effects

Current Settings (default) uses the current settings for Upshot switches . All On renders all applied effects. All Off renders no furnishings.

Solo Switches

Electric current Settings (default) uses the current settings for Solo switches for each layer. All Off renders every bit if all Solo switches are off. (See Solo a layer.)

Guide Layers

Current Settings renders guide layers in the top-level composition. All Off (the default setting) does not render guide layers. Guide layers in nested compositions are never rendered. (See Guide layers.)

Colour Depth

Current Settings (default) uses the project bit depth. (See Colour depth and high dynamic range color.)

Frame Blending

On For Checked Layers renders frame blending just for layers with the Frame Blending switch set, regardless of the Enable Frame Blending setting for the composition. (Meet Frame blending.)

Field Render

Determines the field-rendering technique used for the rendered composition. Choose Off if you lot are rendering for picture show or for brandish on a computer screen. (See Interlaced video and separating fields.)

iii:ii Pulldown

Specifies the phase of 3:ii pulldown. (See Introduce three:two pulldown.)

Motion Blur

Electric current Settings uses the current settings for the Motion Mistiness layer switch and the Enable Motion Blur composition switch. On For Checked Layers renders motion blur but for layers with the Motion Blur layer switch gear up, regardless of the Enable Motion Blur setting for the limerick. Off For All Layers renders all layers without motion mistiness regardless of the layer switch and composition switch settings. (See Motion blur.)

Fourth dimension Bridge

How much of the limerick to return. To render the unabridged composition, choose Length Of Comp. To render but the part of the composition indicated by the work area markers, choose Work Surface area Only. To return a custom fourth dimension bridge, cull Custom. (Run into Work area.)

Frame Rate

The sampling frame rate to use when rendering the movie. Select Use Comp'southward Frame Rate to use the frame charge per unit specified in the Composition Settings dialog box, or select Use This Frame Rate to use a different frame charge per unit. The actual frame charge per unit of the composition is unchanged. The frame rate of the terminal encoded movie is determined past the output module settings. (Come across Frame rate.)

Skip Existing Files

Lets you rerender function of a sequence of files without wasting time on previously rendered frames. When rendering a sequence of files, After Furnishings locates files that are part of the electric current sequence, identifies the missing frames, and then renders only those frames, inserting them where they belong in the sequence. Yous can likewise utilise this option to render an image sequence on multiple computers. (See Render a withal-epitome sequence with multiple computers.)

The electric current prototype sequence must have the same name as the existing image sequence, and the starting frame number, frame rate, and time span must be the aforementioned. You must render to the binder that contains the previously rendered frames.

Output modules and output module settings

Output module settings apply to each return item and determine how the rendered movie is candy for final output. Use output module settings to specify file format, output color profile, pinch options, and other encoding options for final output.

You can also use output module settings to ingather, stretch, or shrink a rendered motion picture; doing this later on rendering is oft useful when you are generating multiple kinds of output from a single composition.

Output module settings are applied to the rendered output that is generated according to the render settings.

For some formats, an boosted dialog box opens when you lot choose the format in the Output Module Settings dialog box. Yous can alter these settings and use settings presets to specify format-specific options, such as compression options.

You can utilise multiple output modules to each render item, which is useful when you want to make more than than 1 version of a movie from 1 render. For case, y'all can automate the creation of a flick and its blastoff matte, or yous tin can create high-resolution and low-resolution versions of a movie.

Before rendering, bank check the Audio Output settings in the Output Module Settings dialog box to ensure that they are correct. To return sound, Audio Output must be selected. If your composition does non include audio, practice not select Audio Output, and then that the size of the rendered file does not increase needlessly.

Y'all tin can fix the output module of multiple render queue items at the same time. Select the render queue items, and then choose an output module template from the Output Module Settings menu for one of the items.

You can drag an output module to the Project console to import the finished movie or a placeholder into the project for apply as a footage item. (See Import footage items.)

Andrew Kramer provides a video tutorial with tips for working with proxies, output modules, and output module templates on the Video Copilot website.

Change output module settings

  • To change output module settings for a render item, click the underlined output module settings template proper name side by side to the Output Module heading in the Render Queue console, and choose settings in the Output Module Settings dialog box.
  • To utilise an output module settings template to selected return items, click the triangle next to the Output Module heading in the Render Queue console, and cull a template from the menu.

    You tin choose a custom output module settings template or one of the preset output module settings templates. Several templates are provided, including the Lossless template for creating movies for transfer to video, picture, or an NLE organization.

The default output module settings template is assigned to a render item when it is created. To change which output module template is the default, hold down Ctrl (Windows) or Command (Mac Bone) as yous choose an output module template from the menu.

To alter output module settings for multiple output modules at once, select the output modules and and so choose an output module template. The template is applied to all selected output modules.

Create, manage, and edit output module templates

You lot perform the post-obit tasks in the Output Module Templates dialog box. To open the Output Module Templates dialog box, cull Edit > Templates > Output Module, or click the triangle side by side to the Output Module heading in the Render Queue panel and cull Brand Template.

  • To make a new output module settings template, click New, specify output module settings, and click OK. Enter a name for the new template.
  • To edit an existing output module settings template, choose a template from the Settings Name carte, click Edit, and specify output module settings.

Changes to an existing template do non affect render items that are already in the render queue.

  • To specify a default output module settings template to exist used when processing movies, individual frames, previews, pre-rendered movies, or proxies, cull a template from a menu in the Defaults area of the Output Module Templates dialog box.
  • To save all currently loaded output module templates to a file, click Relieve All.
  • To load a saved output module template file, click Load, select the output module template file, and and so click Open.

Add together output modules to and remove output modules from return items

  • To add together a new output module with default settings to a single render item, click the plus (+) sign to the left of the Output To heading of the last output module for the render item.
  • To remove an output module from a render item, click the minus (-) sign to the left of the Output To heading of the output module.
  • To add a new output module with default settings to selected render items, cull Composition > Add Output Module.
  • To duplicate selected output modules, printing Ctrl+D (Windows) or Control+D (Mac Bone).

Output module settings

For information on using controls in the Colour Management area of the Output Module Settings dialog box, run across Assign an output color profile.

Format

Specifies the format for the output file or sequence of files.

Include Project Link

Specifies whether to include information in the output file that links to the source Subsequently Effects project. When you open the output file in another awarding, such as Adobe Premiere Pro, you tin use the Edit Original control to edit the source project in Afterwards Effects.

Include Source XMP Metadata

Specifies whether to include XMP metadata in the output file from the files used as sources for the rendered composition. XMP metadata can travel all the fashion through Later Effects from source files, to footage items, to compositions, to rendered and exported files. For all default output module templates, Include Source XMP Metadata is deselected past default. (Come across Exporting XMP metadata from After Furnishings.)

Post-Return Activeness

Specifies an activeness for After Furnishings to perform after the composition is rendered. (Encounter Post-return actions.)

Format Options

Opens a dialog box in which yous specify format-specific options.

Channels

The output channels contained in the output movie. After Effects creates a pic with an alpha channel if you choose RGB+Alpha, implying a depth of Millions of Colors+. Not all codecs support blastoff channels.

All files created with a color depth of Millions of Colors+, Trillions of Colors+, or Floating Point + accept labeled alpha channels; information describing the alpha aqueduct is stored in the file. Therefore, you do not have to specify an blastoff interpretation each time you import an item created in After Effects.

Depth

Specifies the colour depth of the output movie. Certain formats may limit depth and color settings.

Color

Specifies how colors are created with the alpha aqueduct. Choose from either Premultiplied (Matted) or Straight (Unmatted). (Run across Alpha channel interpretation: premultiplied or straight.)

Starting #

Specifies the number for the starting frame of a sequence. For instance, if this option is set to 38, After Effects names the kickoff frame [file_name]_00038. The Use Comp Frame Number pick adds the starting frame number in the work expanse to the starting frame of the sequence.

Resize

Specifies the size of your output movie. Select Lock Aspect Ratio To if you want to retain the existing frame aspect ratio when resizing the frame. Select Low Resize Quality when rendering tests, and select High Resize Quality when creating a final movie. (Run into Scaling a flick down and Scaling a film upward.)

Crop

Used to subtract or add together rows or columns of pixels to the edges of the output pic. You can specify the number of rows or columns of pixels to exist added or subtracted from the pinnacle, left, bottom, and right sides of the moving-picture show. Utilise positive values to ingather, and use negative values to add rows or columns of pixels. Select Region Of Interest to consign simply the region of interest selected in the Limerick or Layer panel. (See Region of interest (ROI).)

By adding one row of pixels to the superlative and subtracting 1 row from the bottom of a movie, you can change the field society.

Sound Output

Specifies the sample rate, sample depth (8 $.25 or 16 Bits), and playback format (Mono or Stereo). Choose a sample rate that corresponds to the capability of the output format. Choose an 8-fleck sample depth for playback on the computer, and a 16-fleck sample depth for CD and digital audio playback or for hardware that supports xvi-chip playback.

The specifications for some formats impose limits on sound parameters. In such cases, audio options may be unavailable for modification in the Output Module Settings dialog box. Also, audio options for some formats are set in the export settings dialog box for that format. For example, to ready audio output options for Windows Media, click Format Options in the Output Module Settings dialog box.

Warning for mismatch in frame charge per unit or dimensions

Some formats enforce constraints on frame dimensions and frame rate.

If you lot choose such a constrained output format, and your composition, its render settings, or its output module settings don't match the constraints, and so Afterwards Effects shows a yellow alarm icon and the message "Settings mismatch" at the lesser of the Output Module Settings dialog box.

Click the alarm icon to see a detailed message that describes how the output file will be modified to meet the format constraints. You can go dorsum and alter composition settings, return settings, and output module settings if you don't want Later on Furnishings to make the changes automatically in the output module.

For more than information about output module constraints and the warnings for mismatches in frame rate, dimensions, and pixel attribute ratio, run into the Adobe website.

Encoding and pinch options for movies

Compression is essential for reducing the size of movies so that they tin can be stored, transmitted, and played back finer. Pinch is achieved past an encoder; decompression is achieved past a decoder. Encoders and decoders are known by the mutual term codec. No unmarried codec or gear up of settings is best for all situations. For example, the best codec for compressing cartoon blitheness is generally non efficient for compressing live-action video. Similarly, the best codec for playback over a slow network connexion is generally not the best codec for an intermediate stage in a production workflow. For information on planning your work with final output in mind, meet Planning your work.

After Furnishings uses an embedded version of the Adobe Media Encoder to encode well-nigh picture show formats through the Render Queue panel. When you manage render and export operations with the Return Queue panel, the embedded version of the Adobe Media Encoder is called automatically. The Adobe Media Encoder appears but in the form of the consign settings dialog boxes with which you specify some encoding and output settings.

The embedded version of the Adobe Media Encoder used to manage export settings within After Effects output modules does not provide all the features of the full, stand-solitary Adobe Media Encoder application. For data about the full, stand-solitary Adobe Media Encoder awarding, encounter Adobe Media Encoder Assist.

For almost output formats, y'all tin specify format-specific encoding and compression options. In many cases, a dialog box opens and presents these options when you cull a format to export to or click the Format Options button in the Output Module settings dialog box. (See Output modules and output module settings.)

QuickTime (MOV) encoding and compression settings

  1. In the Render Queue panel, click the underlined name of the output module.

  2. Choose QuickTime from the Format menu.

  3. Click Format Options in the Video Output section.

  4. In the QuickTime Options dialog box, choose a codec and prepare options according to the specific codec and your needs:

    Quality

    A higher Quality setting produces ameliorate prototype quality but results in a bigger movie file.

    Key Frame Every

    In QuickTime terminology, the term key frames refers to something unlike from the change-over-time keyframes placed in the After Effects Timeline panel. In QuickTime, key frames are frames that occur at regular intervals in the moving-picture show. During pinch, they are stored as complete frames. Each intermediate frame that separates them is compared to the previous frame, and only changed data is stored. Using key frames greatly reduces picture show size and profoundly increases the memory required to edit and render a motion picture. Shorter intervals between key frames enable faster seeking and reverse playback, but can significantly increment the size of the file.

    Frame Reordering

    Some codecs allow for frames to be encoded and decoded out of order for more efficient storage.

    Annotation: For more information on QuickTime, see the Apple website.

  5. Specify other settings in the Output Module Settings dialog box.

Postal service-render deportment

You lot tin use post-render actions to automate simple tasks that occur after a composition is rendered.

A common example of the use of mail-render actions is with pre-rendering: Choosing Composition > Pre-return adds the selected composition to the render queue and sets the Mail service-Render Activity option to Import & Supervene upon Usage.

You choose Mail-Render Activity options in the Output Module group, so be aware that changing the Output Module template could also change the Post-Render Activeness choice. (Run into Output modules and output module settings.)

  1. Expand the Output Module group in the Render Queue console by clicking the arrow to the left of the Output Module heading.

  2. Choose 1 of the following from the Mail service-Render Action menu:

    None

    Performs no post-render action. This option is the default.

    Import

    Imports the rendered file into the project equally a footage detail when the rendering is complete.

    Import & Supervene upon Usage

    Imports the rendered file into the project and substitutes information technology for the specified particular. Elevate the pick whip to the item to replace in the Project console to specify it.

    Use the Import & Supercede Usage selection to create a chain of dependent render items. For example, y'all can gear up one return item to utilise a scout folder and multiple computers to create a yet-image sequence, and so the next render item can render a single movie file from that nevertheless-epitome sequence. (Come across Network rendering with watch folders and render engines.)

    Fix Proxy

    Sets the rendered file equally a proxy for the specified particular. Drag the pick whip to the item in the Project console detail to specify it.

How To Add To Render Queue In After Effects,

Source: https://helpx.adobe.com/after-effects/using/basics-rendering-exporting.html

Posted by: cooperallontention63.blogspot.com

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